The Popgoes Pizzeria Wikia
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remember colours. CALL THE BADGER!

Strings' Sticky Note
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Third night

Third Night is the third playable night of POPGOES.

Mechanics[]

This night introduces Blake's mechanics.

Phone Calls[]

Blakebutton Show
Right. Hello again. I think I should start off this call by pointing out that I actually made a mistake in my previous message which was yesterday's main recording for you. I said that the heaters in the vents stayed on for a minute when you turn them on. In reality, I have made it closer to like... 9 seconds or something so, uh... sorry about that. Not a huge mistake, but I should own up to it anyway. It's one of the only things I haven't got written down. I should actually make a note of it now, I suppose. I'm kinda tired right now, I've been doing all these calls in one take, so I've just noticed it. Such a huge difference too. 1 minute should be 10 seconds, geez, I'm an idiot sometimes. Hey, now that you've been here for... 2 nights, correct? Beginning your third one now, yes? Tell me, what do you think about the place? The pizzeria, I mean. It's real special. Let me tell you, during the day you can really feel it. The fantasy. The fun. The safety, you know? Kids can run down the halls and be greeted by the characters. They gather around and sing with them on the stage, they... build and print out these... figurines like posable toys. And of course, they get to paint them, coat them in the binding agent, etc, makes them feel grown up. Makes them feel special, you know? laugh I remember this kid one day. Totally heartwarming, there was this kid. He was running around and somehow managed to open one of the locked rooms. The server room, I think it was. And he started messing around in there! Well, I was in my office, as always, and I see this kid on the camera. I start to get a little worried. "Ah, here we go again," I'm saying to myself. And I was about to go get him sorted out myself, but... right then, as I was taking my jacket off... Blake, that badger character to your left, gets in the room and starts to play a little game using the Server Room's monitors. Have you, you know... you know the game "Simon Says"? Well it was like that, he just turned the... oh... uh... hold on now, I'll sort the rest out later. I'll leave this message here, the options should be up for you now. Sorry about this.

Fritz Glade

Option 1[]

Can you continue the story?

Blakebutton Show
Yes, yes, the story. Sorry about before, I had to take care of something. Well, I don't remember exactly where I left off, but the kid ended up liking Blake quite a lot. The rest of the day, he just kept pressing his call button, the yellow one to the left of the monitors, to get him to come closer and play their game. It's moments like those that can make you smile, you know? Getting to use these characters to make people as happy as they've made me. That's really something. At least, I hope you feel the same way, I know you're not here during the day, so I suppose you'll have to take my word for it when I say it's great. And the kid I mentioned has been a loyal customer since. Though I don't really like using that word. See you tomorrow.

Fritz Glade

Option 2[]

What is Simon Says?

Blakebutton Show
Oh, you don't know what S-... the game is. That's... alright, no matter. For a quick explanation, it's a game where someone shows you a colour, like, you know, green, yellow, red, and you have to repeat the same colour back to them. Sometimes there are multiple colours which you need to repeat in the same order back but in the case of Blake and the boy who was quite young, there was only one. Sorry if that wasn't that good of an explanation but it's just a kids game, nothing more. During the day you can play it on one of the monitors here with that panel in front of you. A bit more complicated than just a colour appearing on the screen, but, you know, the same concept. They use the phone for that too. That's children's stuff, though, don't let me down with you playing games during your shift. Speaking of work, you should get back to it. See you tomorrow.

Fritz Glade

Option 3[]

What were you just doing?

Blakebutton Show
Nothing major really, my brother was just asking me who I was talking to. I've told you about him, right? The order of these calls might be a bit confusing later, depends on how I organise them. Right, speaking of the order, I think I'll also leave an option to finish off that story I was telling you about. And this one should be to explain why I left, just so you don't get suspicious that I'm hiding anything from you. As I said on the first night, I'm trying to be as transparent as possible with my business here, so covering stuff up from my employees obviously wouldn't do. Right, I think that's it for tonight. Good luck on your shift.

Fritz Glade

Minigame[]

After the third night, a minigame appears where you control Sara the Squirrel in a brain-shaped location. When following the indicated route, the player will get to the room with Toy Chica trapped. The minigame ends if you try and touch her.

Along the way you can find a beak and bib which will trigger a special drawing if clicked six times, showing a sparkling blue bird sitting atop a bird bath or fountain of some kind.

Simon[]

Simon (2016) will appear in the Car Park (CAM 10) 472 seconds into the night. The player must press the Blue Button on their Station in order for him to talk to you. If you already found and talked to him here, Lux Sara will appear instead.

Minigame after the night is altered. In the background, you can hear Simon spelling "H-E-W-A-N-T-S". Then, in the middle of Toy Chica's route, Simon will appear chained to the wall. When Saffron approaches him, she will be turned into Lux Sara. Now, when approaching Toy Chica, Lux Sara will destroy her.

Trivia[]

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