The Popgoes Pizzeria Wikia
The Popgoes Pizzeria Wikia
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POPGOES 2 Banner "We're going to try making it all over again..."
This article contains information from the pre-reboot version of the lore. It follows POPGOES and POPGOES Reprinted's storyline, but does not appear in POPGOES Evergreen's storyline.


POPGOES Reprinted is a cancelled hybrid project made up of a remake and sequel of POPGOES (named POPGOES 1: The Blackrabbit and the latter named POPGOES 2: The Dead Forest). It was scheduled for release in 2018, but it ended up being cancelled on November 28th, 2017, with its cancellation being publicly revealed just a day later on November 29th.

Although the game was cancelled, the story was considered canon in the pre-reboot lore. The content made for Reprinted was released in the POPGOES Memories project.

Description[]

POPGOES Reprinted was a hybrid project of POPGOES 1: The Blackrabbit - the remake of POPGOES and POPGOES 2: The Dead Forest - the sequel and the final game to the series.

POPGOES 1: The Blackrabbit[]

P1Blackrabbit logo

POPGOES 1: The Blackrabbit was a remake of POPGOES. The game would include updated renders, gameplay changes and more voice acting.

POPGOES 2: The Dead Forest[]

P2DeadForest logo red
Not long after the events of POPGOES (Grave Ending), The Popgoes Pizzeria has already been inherited by a brand new owner after the unfortunate passing of Mr Fritz Glade. The new keeper of the building has some interesting ideas, and ideologies, that may substantially change how Popgoes the Weasel is seen by the outside world...

― GameJolt Description

POPGOES 2: The Dead Forest was a continuation of the Grave Ending of POPGOES, beginning a month after the first game.

Gameplay[]

Pre-Reprinted[]

You were in the South Office (bottom of the map) of the warehouse, which is underneath The Popgoes Pizzeria. The Epitome animatronics roamed the warehouse, and you would print out Toy animatronic heads in the far left and far right sections of the building to lure the Epitomes into really long routes that wouldn’t cross into your office. If you were too slow, the Epitomes would walk through your office and you would need to hide. The Heartless animatronics were immobile and would activate randomly throughout the night, which would boost their respective Epitome partner. If Heartless Popgoes woke up, Epitome Popgoes would speed up and always take the route to your office, until you deactivated Heartless Popgoes.

Reprinted[]

You were in Fritz’ Office, with a staircase to the warehouse (with the Epitomes) to your left, and a doorway to the pizzeria (with the Heartlesses) to your right. You had access to three monitors. One on the left for the Epitomes, one on the right for the Heartlesses, and one in the middle for pizzeria cameras. You would use the camera to scan animatronics for "data" (you had five bars, one for each animatronic, that would fill up when you stared at the Heartless animatronics). You would then "spend" that data on mask lures in the Epitome monitor, or you could spend it to reject the "reprinting" process in the Heartless monitor. If you failed to lure the Epitomes as they ran towards you, they would spring up the staircase and kill you. If you consistently failed to reject the reprinting process for a Heartless, they would run through the office and kill you.

Endings[]

POPGOES 1[]

The endings weren't shown to the public, though they might've been the same as the original.

POPGOES 2[]

Regular Ending[]

On the Sixth Night, Deadline is finished. In the regular ending, it's impossible to defend from him and he runs down the stairs into the warehouse, and attacks you after a couple of seconds. After your third try to beat the Sixth Night, credits roll, saying that you cannot win. Simon would release the Epitomes on the world and there would be news sightings of them in the final cutscene.

Good Ending[]

In the minigames before Night 6, you could find corruptions of the Toy animatronics that would need to be destroyed. If you managed to destroy all of them, a phone prop in your room would light up on the Sixth Night, and an option called "Forest Fire" would become available. This would shut down everything connected to WeaselWare, including Deadline and Strings.[1]When you shut it down, Deadline would reach you, but then he would freeze. Strings would then say one last thing to him - "You won't come back" and the game closes.

Characters[]

POPGOES 1: The Blackrabbit[]

Due to being a remake, The Blackrabbit had all of the characters found in the original, although a minor new cast was added alongside it.

POPGOES 2: The Dead Forest[]

There are 23 characters in POPGOES 2. The game introduces four new sets of animatronics: Epitomes - a new set based on The Popgoes Pizzeria animatronics and Simon; Heartless - damaged version of the POPGOES animatronics; Reprinteds - Heartless Animatronics that fixed themselves with the 3D Printers; and Cameo Animatronics - special animatronics originating from the Freddy Fazbear's Pizza sister locations.

Development[]

The first teaser, introducing the game and the first version of Epitome Popgoes was released during the second day of a charity livestream led by Dawko on 30th October 2016. Later, the newer and actual version of this animatronic appeared on "STAND BY" teaser on 12th February 2017. The name "Epitome Popgoes" was revealed with the next teaser on 5th March 2017.

The teaser "1984", showing the model of Lillie the Lamb was hidden on the website near the release of POPGOES Arcade 2, but it was found on 20th April 2017.

The teaser introducing Heartless Blake with the title "Everything you can do, I can do better" was released on 20th May 2017.

It was revealed on 10th June 2017, that the game engine for POPGOES 2 was switched from Clickteam Fusion 2.5 to GameMaker Studio 2 after some major development problems.

The teaser "Don't Move" was released on 6th August 2017, introducing Epitome Blake.

A new teaser was released on 20th August 2017, showing a camera feed from Car Park on 2024-11-23 02:32:09. It was an optimized version of the Car Park location to be used in POPGOES 2. The description to the teaser was revealed on Reddit as a quote of Fritz Glade.

Camera 10 test. Stone is operational, but will not be turned on during the experiment. You already know why. Scripts are ready. Experiment begins on Monday. Strings is ready. Simon is acting suspicious.

― FG (Fritz Glade)

Development of POPGOES 2 was put on hiatus on 29th September 2017 due to the environment modeller leaving the team and refusing to give the already completed files to the team. Works with "The Blackrabbit" were announced at the same day, named as "POPGOES-related side project".

The hiatus ended on 23rd October 2017, when it was revealed that the game was to be slimmed down and changed into the second chapter of the side project they began working on a month ago. The GameJolt page was renamed to "POPGOES 2?" and a few outdated teasers were removed. The popgo.es website went blank.

A new teaser was released on 28th October 2017 during Dawko's charity livestream, showing the heads of Heartless Saffron and Heartless Sara. Between them, a magenta, cyan and yellow dots were shown. The teaser was named "CMY". After brightening, a message "ALL OF MY NIGHTMARES ARE IN THE GARDEN......." is shown, along with a white dot below the previous ones.

The Epitome Blake model was revealed on a full body teaser on 27th November 2017 alongside with updated model of Epitome Popgoes.

On 28th November 2017, the popgo.es website was updated, revealing the "OH NO." teaser. The word "OH" is coloured with cyan, magenta and yellow, the word "NO" is red, while the dot at the end is white. Alongside with the teaser, a text "Bound to happen" appeared in the site's title.

On the 29th of November, the game was officially cancelled, with a full explanation of why alongside with an explanation of The Blackrabbit and Reprinted, including the name, logo, and general premise. It wouldn't be for another three years after this announcement until a reboot of the first game would be announced.

Credits[]

  • Kane Carter - Director
  • Smashing Renders - Main enemy modeller
  • Wilyskytreader - Concept artist, supporter
  • Phisnom- Programmer
  • ConstaChugga - Programmer, modeller
  • LazyThePotato - General modeller
  • [Unnamed] - Environment modeller
  • Everything_Animations - Modeller
  • Mistberg - Modeller
  • HeroGollum- Modeller
  • Garrett Tube- Modeller
  • Gunkystuff - Modeller, animator
  • lucifersam01 - Animator
  • IvanG- Animator
  • TigeraRainbowra - Artist
  • Austin Hodge - Artist
  • LSFDevelopment - Pixel artist
  • GlitchedPie - Secondary pixel artist
  • Turntail- Concept artist
  • StupidButterfly - Concept artist
  • Andiematronic - Concept artist
  • LeafCurtain- Concept artist
  • Planteon - Concept artist, supporter
  • PulseBot - Composer
  • Kellen Goff - Voice actor
  • txike- Feedback
  • jdal2700- Feedback
  • Heraga- Feedback
  • ANGUs GAMEs- Feedback
  • Sprongtrop - Feedback
  • Pokefan993- Feedback
  • Nikolaevous- Feedback
  • Colatiel - Feedback
  • Emilmacko- Feedback
  • Nikson - Feedback

Teasers[]

Outdated Teasers[]

Source Code Teasers[]

Along with the teasers, there were multiple messages hidden in the source code of the http://popgo.es website. The first one, that appeared along with the first Epitome Popgoes teaser was "cold metal_forest of (hearts + minds)". Later, after the "STAND BY" teaser was posted, new source code was added.

It feels like the meaning of death has changed. Would you agree? Everything seems permanent. Nothing is removed, nothing ends. We just add. We just make. Things just appear and we need to deal with it forever.

― Fritz Glade

After the release of the second Epitome Popgoes teaser, a website address appeared in the source code, http://popgo.es/eye/, where after inputting a password "deadcanon", the name reveal teaser was shown.

After Heartless Blake teaser was shown, there was a new, longer message hidden in the source code.

The Mind of an animatronic serves primary, vital functions. They are embedded into the character, and they never change. The Heart of an animatronic? That's different. There are different Hearts for each animatronic, and they are all wireless updated and controlled through WeaselWare. Makes things much easier for me. But here's the thing: one of the vital functions of the Mind is self-preservation. If a character falls over on stage, or if their arm breaks, then their primary goal is immediately altered to get back in shape, to sustain the illusion of them being "alive" to the kids. So they stand back up. They print out a new arm. But I feel I have to tell you something. While I've been here, I have witnessed a new form of this... self-preservation. If the Heart is damaged, or goes missing... The mind gets... angry.

― Fritz Glade

A new message was released along with the "Don't Move" teaser on the 5th August 2017.

Don't be scared, I'm sure you know who I am. I know who you are. Though, where you are, is a different story. I come here every time I fall asleep, to revisit my past, my dreams, my memories, and sometimes my nightmares. This is confusing, it's a lot to take in, and I don't have enough time to go through everything, so I'll just skip to the important stuff: I can only read while I am here. I can't write. If I could write, I don't think this would be considered "resting". I'm talking about what's going on with WeaselWare right now, of course. So, while you are here, I'll try my best to prepare you for what's going on... out there. You are going to wake up automatically at 12am, and you will have six hours to stay safe. Then, if I am looking at this correctly, you will come back here and we will talk again. Like I said, this is a lot to take in, but you're just going to have to do what you're best at. Which is, you know, listening to me.

― Fritz Glade

Gallery[]

Logos and Titles[]

Other[]

Trivia[]

  • Kellen Goff was originally going to be the voice of Simon, but later down the line, Kane decided to voice Simon himself.
    • Kellen was then going to voice either Popgoes, Blake, or Stone. [3]


References[]

https://imgur.com/a/NfROk

https://imgur.com/a/njWt1

https://imgur.com/a/nMCujs4

Navigation[]

Games
Series Five Nights at Freddy's/Fazbear FanversePOPGOESFive Nights at Candy's
Evergreen continuity POPGOES Arcade ("Fighting Chance" Update)POPGOES and The MachinistmyPOPGOESPOPGOES Evergreen
2016 continuity POPGOES Arcade (2016)POPGOESPOPGOES Arcade 2POPGOES Reprinted
2015 continuity POPGOES 2015POPGOES: Silent NightPOPGOES Encore
Cancelled games POPGOES 2015POPGOES: Silent NightPOPGOES EncorePOPGOES 2 (2016)POPGOES 0POPGOES ReprintedPOPGOES Finale
Other media POPGOES: The Plastic GravePOPGOES: Heart of StonePOPGOES: EvolutionPOPGOES MemoriesPOPGOES Archives
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