The Popgoes Pizzeria Wikia
The Popgoes Pizzeria Wikia
Advertisement
PopgoesScreen "...And we think this is the best place to start."
This article contains information from the rebooted version of the lore. It follows POPGOES Evergreen's storyline, but does not appear in POPGOES and POPGOES Reprinted's storyline.

POPGOES Arcade: Fighting Chance is an upcoming free update to POPGOES Arcade, that will add several new features and further improve gameplay.

Description[]

"Fighting Chance" is an upcoming FREE major update for POPGOES Arcade on Steam. My final attempt at perfecting the original vision for the game, giving those who enjoyed the game a reason to play it again, and those who didn't enjoy it a reason to give it another try.[1]

― Summary of the update

Updates[]

  • Addition of a currently unknown NPC that the player will be able to interact with early on in the game in order to receive Battle Gifts.
    • Battle Gifts will introduce one of nine random status effects into the battle (three positive, three neutral, and three negative), but will prevent players from escaping that battle. Battle Gifts will only appear in 50% of battles. 2 additional effects of each alignment are added during the Machinist DLC. Winning battles with each effect awards the player extra coins depending on the difficulty of the effect.
  • Escaping will be reworked to be immediately accessible at the start of the game rather than requiring the player to purchase the level 2 Hook upgrade. However, the chances of escaping are not guaranteed and a failed escape will use up the player's turn.
    • The chances of escape are determined by the strength of the enemy. Common enemies can be escaped from 50% of the time, uncommon enemies can be escaped from 33% of the time, and rare enemies can be escaped from 17% of the time.
  • Various modifications have been made to the battle and dialogue systems in order to make them more efficient.
  • A stamp system has been added to make coins more useful outside of the stat upgrade system.
    • Buying an item rewards the player with 1/3 of a stamp. After collecting enough stamps, the player will be able to use their collected stamps in order to purchase consumable items. Stamps cannot be used to purchase upgrades. Acorn and Attack Up items cost 1 stamp, Fruit and Defense Up items cost 2 stamps, and Pizza and Shield items cost 3 stamps.
  • The Money Boots unlockable has been replaced with the Quick Pocket unlockable, which will allow players to use one "buff" item (such as Attack Up or Defence Up) at the start of a battle without wasting a turn.
  • The fast travel "Tunnel" system has been reworked so the player can travel to any shop or any inn at any time rather than to holes throughout the map.
  • The achievements system has been reworked to allow players to access achievements directly inside of the game rather than the Steam client for parity on ported versions of the game.
    • The player will be notified in-game when they obtain an achievement.
    • 5 new achievements have also been added to each section of the game.
    • The Dethroned Ultra achievement has been adjusted to allow the player to purchase the abilities prior to fighting Dead King Freddy, but still preventing them from using the abilities in batter.
  • The in-game economy has been adjusted in order to make the money system more manageable and balanced across each area of the game.
    • Enemies in the West Forest drop five fewer coins than those in the South Forest, though enemies in the North and East Forests will drop five more.
    • The costs of consumables and one-off purchases, such as Jukebox songs, have been increased.
    • The permanent upgrades to Popgoes' HP and Attack have also been adjusted to dynamically increase over the course of the game, starting at a low cost and drastically increasing in price over time.
      • This upgrade system is described as "supply and demand" in-game.
  • Enemy spawn rates have been adjusted, causing enemies to spawn less on dirt paths or rail tracks and more elsewhere.
  • The Corruption Hotspots and Power Surges have been adjusted to force Popgoes to slow down, preventing players from accidentally leaving the areas. Background particle effects have also been added.
  • The Medal system was slightly updated, redesigning some of the medals in the menu (adding a nose to Corrupted Bonnie) as well as adding a new medal for defeating the secret boss.
  • Bosses from POPGOES and the Dead Forest can now be re-accessed in POPGOES and The Machinist via The Bestiary.
  • The Jukebox interface was slightly redesigned to remain more visually consistent throughout each chapter of the game. Two new songs have also been added.

Trivia[]

TBA

Gallery[]

References[]

Navigation[]

Games
Series Five Nights at Freddy's/Fazbear FanversePOPGOESFive Nights at Candy's
Evergreen continuity POPGOES Arcade ("Fighting Chance" Update)POPGOES and The MachinistmyPOPGOESPOPGOES Evergreen
2016 continuity POPGOES Arcade (2016)POPGOESPOPGOES Arcade 2POPGOES Reprinted
2015 continuity POPGOES 2015POPGOES: Silent NightPOPGOES Encore
Cancelled games POPGOES 2015POPGOES: Silent NightPOPGOES EncorePOPGOES 2 (2016)POPGOES 0POPGOES ReprintedPOPGOES Finale
Other media POPGOES: The Plastic GravePOPGOES: Heart of StonePOPGOES: EvolutionPOPGOES MemoriesPOPGOES Archives
Advertisement